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<html><head></head><body><table><tr><td colspan="2" bgcolor="#6699FF"></td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Număr (ISBN)</b></font></nobr></td><td>978-3-319-47282-9 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Date generale de prelucrare</b></font></nobr></td><td>20190513u amky0rumy5001 ba </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Limba textului, sunetului, etc.</b></font></nobr></td><td>eng </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Titlu propriu-zis</b></font></nobr></td><td>Gamification in Learning and Education </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Alte informaţii la titlu</b></font></nobr></td><td>Enjoy Learning Like Gaming </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Responsabilitate intelectuală primară</b></font></nobr></td><td>Sangkyun, Kibong Song, Barbara lockee, John Burton </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Locul publicării, difuzării, etc.</b></font></nobr></td><td>Cham, Switzerland </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Numele editurii, difuzorului, etc.</b></font></nobr></td><td>Springer </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Data publicării, difuzării, etc.</b></font></nobr></td><td>2018 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Desemnarea materialului specific şi mărimea unităţii</b></font></nobr></td><td>160 p. </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Dimensiuni</b></font></nobr></td><td>24 cm </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Titlul seriei</b></font></nobr></td><td>Advanced in Game-Based Learning </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>1. Beginning of Journey Kim, Sangkyun (et al.) - p. 1 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>2. Engagement and Fun Kim, Sangkyun (et al.) - p. 7 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>3. What Is a Game? Kim, Sangkyun (et al.) - p. 15 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>4. What is Gamification in Learning and Education? Kim, Sangkyun (et al.) - p. </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>5. Theories for Gamification in Learning and Education Kim, Sangkyun (et al.) - p. 39 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>6. Students’ Perception of Gamification in Learning and Education Kim, Sangkyun (et al.) - p. 49 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>7. Gamification Framework Kim, Sangkyun (et al.) - p. 59 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>8. Gamification Strategy Kim, Sangkyun (et al.)-p. 91 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>9. Legal and Ethical Issues Kim, Sangkyun (et al.)- p. 109 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>10. Gamification Cases in Education Kim, Sangkyun (et al.) - p. 117 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>11. Gamification Cases in STEM Education Kim, Sangkyun (et al.) - p. 125 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>12. Gamification Cases in Liberal Arts and Social Science Education Kim, Sangkyun (et al.) - p. 141 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>13. Gamify Your Instruction Kim, Sangkyun (et al.) - p. 151 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Textul notei</b></font></nobr></td><td>Index - p. 155 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Identificatorul înregistrării bibliografice</b></font></nobr></td><td>159485 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Titlu</b></font></nobr></td><td>Advanced in Game-Based Learning </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Vedetă intrare</b></font></nobr></td><td>Educaţie </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Subdiviziune de subiect</b></font></nobr></td><td>Învăţământ </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Subdiviziune de subiect</b></font></nobr></td><td>Alte metode de predare </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Vedetă intrare</b></font></nobr></td><td>Jocuri care nu sunt caracterizate prin acţiune. Jocuri instructive. Jocuri de memorie (de observaţie, prezenţă de spirit, etc.). Jocuri ghicitoare. Ghicitori </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Subdiviziune de subiect</b></font></nobr></td><td>Jocuri pe calculator </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Clasificare CZU</b></font></nobr></td><td>371.39:793.7 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Clasificare CZU</b></font></nobr></td><td>793.7:371.39 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Clasificare CZU</b></font></nobr></td><td>371.38 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Divizionară</b></font></nobr></td><td>37 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Domeniu</b></font></nobr></td><td>37 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Cod de relaţie</b></font></nobr></td><td>070 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Nume</b></font></nobr></td><td>Kim </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Parte a numelui</b></font></nobr></td><td>Sangkyun </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Cod de relaţie</b></font></nobr></td><td>070 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Nume</b></font></nobr></td><td>Song </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Parte a numelui</b></font></nobr></td><td>Kibong </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Cod de relaţie</b></font></nobr></td><td>070 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Nume</b></font></nobr></td><td>Lockee </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Parte a numelui</b></font></nobr></td><td>Barbara </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Cod de relaţie</b></font></nobr></td><td>070 </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Nume</b></font></nobr></td><td>Burton </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Parte a numelui</b></font></nobr></td><td>John </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Ţara</b></font></nobr></td><td>RO </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Agenţia</b></font></nobr></td><td>UPIT </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Regulile de catalogare</b></font></nobr></td><td>unimarc </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Codul instituţiei</b></font></nobr></td><td>UPIT </td></tr><tr><td bgcolor="#F9F2DE"><nobr> <font color="#663300"><b>Cota</b></font></nobr></td><td>37 / G 17 </td></tr></table></body></html>
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